Of course, before too long you'll have to pay real money to keep going - at least at a decent pace. It's a system we've seen a thousand times before, but it's still pretty compelling here. Thus goes the endless treadmill of upgrades and expansion. As you level-up you unlock new and increasingly exotic locations, which of course give you more experience points and funds. This holistic approach to running an airport even stretches to charting flights and sending the planes off, fully fuelled. It makes little sense when you think about it, but it does give you a little more to consider - as does the need for restaurants, grocery stores, and other facilities for your citizens. As such, there's a touch of town-planning as you build the very houses that will supply your passengers. You're also, rather oddly, responsible for the ecosystem that feeds your airport. There's a lot more to it than that, though. You have to do everything you'd expect of that role, and that includes building additional runways, new and bigger planes, facilities, and fuelling stations. This time you're building an airport from scratch. If you've glanced at the screenshots already, you've probably noticed that this is another freemium world-building title played from an isometric perspective. Thankfully, it's more interesting than it sounds. Not interested in the slightest? Then you may not feel that Airport City HD is for you, as it's all about the logistics of putting a working airport together. It's all to do with our cramped old country not leaving enough room to build additional runways, while our German and Dutch cousins plan properly and expand smartly. Have you heard? Heathrow's at risk of being overtaken as Europe's main transport hub.
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